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Showing posts with label Review. Show all posts
Showing posts with label Review. Show all posts

Wednesday, April 4, 2012

Pro Evolution Soccer 2012 (PES 2012) Review

PES 2012
Review PES 2012 - Pro Evolution Soccer 2012 (PES 2012) is abbreviated and officially recognized as the Globe Soccer: Success Eleven 2012 in Asia) is the eleventh edition of Pro Evolution Soccer in the collection was developed and printed by Konami with production assistance from Tim Blue Sky.

Like the previous version of the video game, it will again be held at licensed by UEFA to combine the Champions League, European League and the UEFA Super Cup UEFA competition actually licensed in addition to a license from the CONMEBOL Copa Santander Libertadores for the attribute.

PES 2012 can have an improved AI system the previous iteration. It will also increase the fluidity and the referee on the standard (the inclusion of the full benefit rules, the referee pulled play back for bookings following the ball out of play).

Deletion bug "catch-up", no matter where defenders will catch the attacker to dribble too soon, regardless of the tempo of the attacker might be a problem solved. Goalkeeper (including new animation and show goalkeepers are usually much more prominent).

Partly as a result of affinity EA Sports' to obtain special privileges for its collection of FIFA, the game is historically not had the sheer volume of licenses present in EA offerings, the absence of the most notable being the German Bundesliga. As such, staff shirts, name, and players may not be accurate.

PES 2012 Cover
PES 2012 Cover

Master League mode, providing one of the crew handles his / her choice. At first, many gamers are all generic, fictional players, however this was later changed to give consumers the option to change the settings and choose to play with default player.

The players become cult figures to many individuals enjoy the Master League. The goal would be to use players and achieve a factor in winning games, cups and leagues.

Utilizing factors obtained to purchase real players to join the group. Finally, some one should really end up with a group of skilled players.

Pro Evolution Soccer 2012


Pes 2012 Gameplay
Since Konami Winning Eleven translate and release it to the global market, the popularity of Winning Eleven changed its name to the Pro Evolution Soccer unparalleled. Moreover, Konami is arguably almost constantly innovating in the latest series is presented.

Not only to equip themselves with increased visual and animation, Konami also continue its efforts to produce a more realistic playing experience and competitive. After passing through a variety of evolution and revolution, Pro Evolution Soccer finally arrived at his form today: Pro Evolution Soccer 2012!

A football game was always able to deliver a competitive atmosphere that makes the adrenaline racing with racing. No wonder so many players who use it as a medium to pass the time.

Regardless of the simplicity of control that he stretcher, a sports game, football in particular, also requires skill and strategy of the players.

Capitalize luck trying to win with it? Almost impossible. Therefore, there is no better game to complain to each other than the ability of a football game.

In the gaming industry itself, there are only two football game franchise that still managed to win the hearts of gamers: from Electronic Arts FIFA and Pro Evolution Soccer from Konami.

Never get bored? In addition to the competitive atmosphere is presented, Konami also consistently present a variety of the latest innovations in each series. So there is every reason to continue menjajalnya.

Pro Evolution Soccer 2012 is living proof of the seriousness of Konami PES to deliver a better experience. Various modes and innovations presented a new control scheme to ensure gamers get to play the style they want.
PES 2012 Player Edit
PES 2012 Player edit
PES 2012 Games Control


AI is more intelligent, team mate controls, presented at support to pass it. Having had a charming first impression of the demo version, a chance to try full version of PES 2012 finally arrived in front of the eye.

So what new things are obtained from the full version is? In addition to the present mode are all open, team selection and player list has also been updated on the latest season. Visualization is also a significant increase than the demo version, including a variety of animation in it. Would need more time to explore each new feature and fashion in 2012 PES this.

Visualization and animation

In the demo version, the graphics quality is presented by PES 2012 looks no different than the version of PES 2011, still carrying the visualization of nearly the same. However, when tested full versionnya, admittedly Konami make corrections here and there to produce a much more realistic impression.

Various detail looks more impressive in this new series, especially the imaging of the players who competed in the field. You will be able to recognize each of them a lot better. Details shown on the concept of the field and costumes also have thumbs.


Animated movement within the Pro Evolution Soccer 2012 also experienced significant changes. The players move with the groove that feels softer and smoother, but still does not eliminate an unrealistic impression of trying to build Konami.

Not only that, various additional movements that previously did not exist in previous series now also added, from the style of kick, fall, survive, to celebrate a goal. You will be able to see the hard work of Konami to bring up the real field experience better.

Visualization and animation is a reform that improves the quality of PES 2012, Konami, but also comes with new surprises. They add a little dramatization which was built over a plot for the two major modes: "Master League" and "Become A Legend".

If in the previous series, you just need to pass a few simple steps and taken straight to the core game, PES 2012 series there is little plot to be recognized, where you play as a coach and a player who has just been recruited and the need for satisfactory progress memperilhatkan parties hire you. A pretty good move with a relatively good visualization.

PES 2012 Game Plans

If we are talking about one of the most important mode in Pro Evolution Soccer, the Game Plans certainly be the most crucial. Through this menu, you can organize all the things needed to win a match.

Call it the formation, the composition of players, the strategy of attack and defense, to the role of each player. Game plans to be a basic requirement that must be accessible to players before the start of a match.

Mode which is the ultimate key to show your best skills as a gamer PES, even dominate.

In PES 2012, the display is not much different game plan than the previous series. You can change the position of the player by simply moving their names in and out of the field.

Status of the players can also directly read once you pick one or two of these players, you make it easier to compare their abilities. In essence, nothing much changed in terms of look, just add the players face each time you choose their names. But is not overhaul the Konami game plan at all?

If you look closely, the menu at the bottom shows a new option - Preset Tactics, amounting to four units. Have you ever felt that having a strategy in the game just is not enough?

That such a real coach, you should have the ability to change its strategy in accordance with the conditions of the game you are facing? This is accommodated by the Preset Tactis try this. What is greatness?

Through each of these Tactis Preset, you can apply different strategies to each other, from the starting lineup on the field until the formation and strategies that will be used.

By maximizing the Preset four-Tactics are available, you have the opportunity to present a more flowing style of play and adaptive to the conditions.

You just press a certain button (d-pad right if you turn off the function of motion) to activate the Preset tactis and continue to change the strategy you use directly in the field. Simple and easy to master. An innovation that deserves thumbs up.

The main features are presented in the Konami PES 2012 is the opportunity to drive the other players using the new control scheme called Teammate Controls.

Reflecting complaints PES gamers sometimes refer to AI friends who are less adaptive to read the motion and style of play, Konami brings freedom through this new control scheme.

Now, gamers no longer need to rely on sheer cleverness AI, you can also instruct the other players to move forward or move as you see fit.




Konami adapt via the right analog functions are easily controlled. You just press the right analog to control and direct the player directly.

If you do an automatic configuration Teammate menu controls, then you can just ask him to run forward. If the manual configuration of the living, then you can ask him to move anywhere.

Admittedly, not easy to move the two players at once, especially when the game moves so fast. It takes practice and work extra hard to master these controls teammate.

Teammate controls are also works in almost all "dead ball" in the game. You just point the right analog to control the players on the field and made it a target ball.

Corner kicks, free kicks, throw ins to use the same mechanism. You select a player who can run and move freely, looking for a position that you think are appropriate and more likely to score a goal. The same thing applies when you survive.

You just move the right analog to determine which player you want to use to survive, more concise and "on target" than using the conventional buttons to switch players.

With a Teammate Controls the functions of this innovative, whether gamers will feel a different experience of PES 2012? Unfortunately, no. Although you can use it freely, but fast paced game that often makes you impossible to apply this function to the right.

Not just ask the players in front to belari, you also have to measure the strength of the players passing on the left analog to this strategy works perfect. Easy? Factors into account offside, players should be avoided, and the right angle. When you think about all this, the ball was already captured by the opponent.

Besides the ability to insert Konami is already a much more adaptive AI in this series. Your heart will be enough berlega see your attacker will automatically run forward when conditions so allow for a through pass, for example.

Combine this with the style manual control Teammate Controls may sound like the perfect concept, but the reality is not too overly maximum effect.

This may be part of what makes PES 2012 is almost a game that makes me frustrated. Konami desire to present a more realistic playing experience actually entailed in the comfort of playing a slightly reduced.

Why? They decided to make every player on the gridiron to be too "sensitive", if you do not want to call it spoiled.

Gamers who've played PES 2011 will understand that light tackle is often effective to win the ball in the opponent a short distance away. The movement is still considered "soft" because it seldom knockdown and trigger whistle foul.

But in PES 2012, you will be hostile to the name of this tackle. If in the past, you can do with peace, so in this latest series, you should think again.

A tackle from the wrong side will easily trigger a knockdown and the referee's whistle sounded. Your intention to simply grab the ball often ended in a free kick, over and over in one game. Very disturbing.

Konami PES Classic Problem

How often was Konami's Pro Evolution Soccer bring to the game industry, one problem that is likely to continue to be present. Absolutely, we're talking about a licensing issue and update the player who had never successfully handled by Konami.

You still will find a team with strange names, such as the North London for Arsenal, Manchester City to Blue Man, and so on PES 2012 is.

Although you are accustomed to playing PES was familiar with the "replacement name" of this team, but would not it be perfect if Konami can reach every license?

The second classic problem, the update list of the players who do not follow football the last condition is still found. Although it was released at the end of the year, Konami is still present in the team lineup based on the transfer market earlier this year.

Some teams get the latest updates, but not least also still on the old lineup that has spread elsewhere.

The most obvious example: Inter still have Eto'o and Arsenal still keep Fabregas. Indeed, this would be resolved with the official Konami patch update that is certain to be released in the next few weeks.

Conclusions about PES 2012

Improved visualization, animation, and dramatization may be the most visible points of PES 2012, bringing the elements that can spoil the pemainnnya for a very long time.

Tactis preset features that were created to bring a more dynamic game deserve a tribute, at least make the gamer is now better able to react appropriately in accordance with the conditions of the last field.

Changing role of the last teams to attack in full by only relying on one simple button is bound to be a viable additional capabilities are exploited.

Konami is trying to present some new features in Pro Evolution Soccer 2012, but unfortunately not everything can be said to be successful. The concept of teammate controls must thumbs up, an innovation that is quite perfect to accommodate the needs of gamers will control a greater role in creating a style of play.

But difficult to apply in a match that lasted nearly quickly create one feature is as useless at all.

You would be more comfortable playing with the usual style of play as the previous series, only this time it will be strengthened with better AI and adaptive. Teammate controls? It takes more effort and commitment to learn it.

Indeed, PES 2012 still leaves the problems of classic Konami never able to be resolved, but that does not mean the whole game is not worthy to enjoy.

PES 2012 is still the game is addictive, competitive, and interesting to play, especially for fans of the football game.

A strong spirit of competition will make the above-mentioned shortcomings become less meaningful. Although the basic things like foul tackles and whistles that often sound will be quite influential in the comfort of playing.

Pro Evolution Soccer 2012 Trailer :


PC System Requirements :

- OS: Windows XP Service Pack 3 and above. Latest Direct X installed
- Video Cards: Nvidia GeForce 6600 and up, ATI Radeon X1300 and above
- RAM: 1 GB minimum. 2GB recommended
- Pentium 2.4 GHZ
- Available Disk Space of around 8 GB
- Sound Cards: DirectX 9c and up compatible

Buy PES 2012 Click Below :

Sunday, February 19, 2012

Need For Speed The Run Review System Requirement And Detail

Need for Speed: The Run will bring the quality of the graphics are not kidding. This game will be built with the Frostbite Engine 2.0, the same engine that can deliver amazing visuals on the Battlefield 3 . Therefore, although a multiplatform release, NFS: The Run is certainly fascinating look at the PC version, well beyond the existing version of the console. The question now is, Can your PC Run It? Should first check the requirements needed.

Are you ready to drive the vehicle until your adrenaline pumped up? A rare chance to feel it again comes through the latest Need for Speed ​​series.

Greatness Frostbyte 2 game engine used in mass warfare action game of the year, Battlefield 3, the focus in the computer world today. Almost like CryEngine Crysis action game that brought a few years ago. Frostbyte 2 won praise thanks to the high standards of quality and environmental effects are amazing. Well, now what if the game engine is used outside the action FPS game? Say a racing game? That's Need for Speed ​​The Run, new action racing game from Electronic Arts!

The trailer is so attractive to some time ago made us impatient to try to play this game. Not only from the exciting races and seemed endless, Need for Speed ​​The Run also introduced an interactive event when the driver ran out of his car! Race is also cool. Our adrenaline seemed to continue to be driven on the streets thanks to a variety of challenges, such as the pursuit by the police, the mafia, an avalanche while racing in the mountains, and having to crawl into the leading position of the 210 drivers who follow this wild race. Yes, the theme of this game is a wild race of the American west coast to east coast! So, you will traverse along the American continent thousands of miles!

This unique race course, save the various advantages and disadvantages, especially because of its different with ordinary racing game. Want to know what are the surprises that kept this game?

Do you remember what makes a racing game series Need for Speed ​​become so famous? Yes, Need for Speed ​​is a racing game with a wild theme is very fun to play. Not only race that spurred the adrenalin rushing, but he used the car collection is also very enchanting! Typically, this game always uses super cool car that can be sped like the wind! Although this series several times colored with the theme of race simulation, Need for Speed ​​wildness still missed his presence. Well, Need for Speed ​​The Run back to dig up the wild game of this series by presenting a wild race that seemed endless!


Like a Continuously Running!

The main theme of the Need for Speed ​​The Run is a wild race, followed by Jack Rourke. Jack's bad luck to be involved in debt that could endanger his life. Why is that? Obviously, he was involved with the mafia debt! In fact, the beginning of the game begins with Jack tied the car to be crushed in the crusher! Well, from here Need for Speed ​​The Run directly introduces a unique feature that distinguishes it from other racing games. At this game, you will engage in an interactive event by pressing the button that appears on-screen game! This feature should you play to free him so as not to become one with the car wreck! Once you've managed to play an interactive event, you will immediately begin a remarkable breakout fun!

The main objective of this game is a race that seemed non-stop from the west coast of the United States, specifically in San Francisco, to the finish line on the east coast of America, the city of New York. So, you will race across the American continent along thousands of miles! This became the foundation last race to be free from debt Jack. The competition is also not playing the scale. A total of 210 street racers participate in it and you are the racer with the order to 210! So, you have to crawl up to the first order through several cities in America.

Race in this game is divided into many parts. Usually each destination, for example, from San Francisco to Las Vegas will ask you to be in a position 150 to get into his qualifications. So, if you do not arrive at that position, then it's game over! Fortunately, you do not have to race without stopping at hundreds of kilometers along these lines. Because, every city has a lot of checkpoints. At each checkpoint, you will be given goal, such as beating 10 riders before reaching the finish line. Actually, almost the same as regular races. However, you will pass through various state trajectory, weather, traffic, and is no less important; police chase!

Gameplay

Form of the game Need for Speed ​​The Run is the same with Need for Speed ​​series of non-simulation before. Car control is made easier when compared with the simulated race. Although controlling the car has varying levels of difficulty, but the speed remains the primary focus in this game. Especially with Nitro Boost for extra features make the car sped by quickly, increase the level which can provide a variety of benefits, and some kind of an interesting game modes.

Nitro concept in this game is almost the same as the other Need for Speed. You only need to drive quickly, launching a near-miss (your car is almost rubbing against other cars), driving in the opposite lane, and do drafting (lagging behind the opponent's car to "ride" the wind lines). All activities are always dangerous to give a bonus, be it filling Nitro or give extra value experience. But do not feel comfortable with the presence of nitro. Therefore, your opponent can also use the same trick!

The value of experience you get when races will be totaled and your level will rise when the value reaches a certain amount. The advantage of the increase include increased levels of ability when driving, such as when driving a Nitro rising wild, the additional experience when chased by the police, the ability to drafting boost that can determine victory at the critical moment, and of course the new car is faster. Unfortunately, the choice of car that you can use when playing the single player mode is very limited. The reason was very simple: the game is more concerned with its online multiplayer mode! Again, the players accepted the loss of business due to publishers and developers to combat piracy!

The main advantage for players who play online multiplayer mode is quite a lot. However, the most prominent feature is that you will be given a choice of car is so much more! In fact, all the cars that you get after defeating the "enemy's special" in single player mode can only be used in multiplayer mode! In fact, this game does not provide many options for customizing cars like those commonly found in other racing games. You can only choose a car that will be used in single player race mode. And even then only can you do when you find a gas station on the track!

When the game in single player mode also includes a brief. The concept of race is so linear (from city to city) makes you able to finish this game in about 6 to 7 hours only! We own the successful completion of this game in about five hours. And that's the record we had a lot of time wasted due to the replay system is very problematic in this game. In fact, the system can test your patience due to errors that could have been tolerated in other racing games.


Replay system is a way of Need for Speed ​​The Run to automate the correction of errors in the middle of the race. You can find a replay systems rewind time by up to a certain point in the game other new races. Unfortunately, Need for Speed ​​The Run did not use the same way. At this game, you will immediately be thrown into the existing checkpoint point on the track. So, if you make a mistake when he was in a position almost to the point of the next checkpoint, then you will automatically be thrown immediately prior to the start point without further ado! Already then, the number of replays in each race is limited and it will affect the acquisition value of the experience!

Another problem is the replay system owned by his judgment that is not smart. When you are stopped from racing due to defective cars (Wrecked) was hit by a truck from the opposite direction, then it is reasonable. However, this system assumes you are not worthy to continue the race when outside the pavement for a few seconds! Not only that, you also will be thrown back to the initial checkpoint when out of the path specified in the minimap. For example, we have the replay when using the opposite lane on the highway. The reason is simple, the street is not on track listed on the minimap! This never happened before in any racing game! If the path can not be used, usually the developer of the game will be close to all be barriers or gaps!

The Beautiful Racing Games


Need for Speed ​​The Run is a realization of the use of engine Frostbyte 2 out of game action First Person Shooter. Are you familiar with this engine? Name Battlefield 3 would be familiar to your ears, right? Yes, the engine Frostbyte 2 are the main drivers behind the environmental beauty of the game Battlefield 3. May be said of Need for Speed ​​The Run is a Battlefield 3 is used as a racing game! All the advantages of this engine is clearly visible in Need for Speed ​​The Run! Starting from the environment to detail the stunning light effects typical of Battlefield 3! Fortunately, The Run do not require large computer resources are equal to the Battlefield 3.

The advantages of this engine in depicting humans also is evident in The Run. All the cutscenes are used in this game is not pre-rendered scenes! All the scenes in-game and should be recognized as high quality! Do you have to start thinking to upgrade the computer's specs?

However, this game is also not free from problems in the technical side. Apparently, this game is only capable of producing up to 30 fps frame rate it! Whatever you do, whether it's changing the graphics settings to the lowest to replace the computer with a super computer though, the frame rate remains unchanged. This course will make gamers very caring and sensitive to the frame rate graphics protested loudly! Believe me, these protests have occurred in all parts of the world when you read this review. Hopefully, the developers of this game will issue a patch to fix it. Therefore, play racing games under 60 fps will make your eyes get tired and make a computer with a high ability to be redundant.

Need for Speed ​​The Run is a racing game is fun, beautiful, and unique. Exclaimed a result of the race without stopping adrenaline boosters that always awaits you at every track. Thanks to the help engine picturesque Frostbyte 2 is responsible to make Battlefield 3 be the most beautiful game FPS action at this time. And thanks to the unique interactive event that occurs when you run out of the car! Some shortcomings of the technical side, unfortunately it can make you upset and slammed the keyboard and controller!

Need For Speed The Run Trailer And Video :



Excess

Interactive events that are not normally found in racing games
Exciting race that continues to drive the spirit
Graphical display with the help Frostbyte 2

Shortage

The lack of car customization capabilities
Prefer the multiplayer mode
Game time is short (for a racing game)
Adverse replay system gamers
Limits the maximum frame rate 30 fps

Information

Publisher: Electronic Arts
Developer: Black Box
Type: Racing Action
Age Limits: Youth (ages 13 +)

MINIMUM PC REQUIREMENTS:

OS: Windows Vista SP2 32-bit
DirectX: DirectX 10
Processor: 3.0 GHz Intel Core 2 Duo or AMD Equivalent
Memory: 3 GB
Hard Drive: 18 GB
Graphics card (AMD): 512 MB RAM ATI Radeon 4870 or higher performance
Graphics card (NVIDIA): 512 MB RAM NVIDIA GeForce 8800 GT or higher performance
Sound Card: DirectX Compatible
Keyboard or Gamepad or Steering Wheel
DVD Rom Drive
Online: 512 KBPS or faster Internet connection


RECOMMENDED:

OS: Windows 7 64-bit SP1
DirectX: DirectX 11
Processor: 3.0 GHz Intel Core 2 Quad or AMD Equivalent
Memory: 4 GB
Hard Drive: 18 GB
Graphics card (AMD): 1024 MB RAM ATI Radeon 6950
Graphics card (NVIDIA): 1024 MB RAM NVIDIA GeForce GTX560
Sound Card: DirectX Compatible
Keyboard or Gamepad or Steering Wheel
DVD Rom Drive
Online: 512 KBPS or faster Internet connection


For more detail Your Pc Requirement Support You Can Check link below :






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Saturday, December 31, 2011

Happy New Year 2012 By Free Games Download



Free Games Download Happy New Year 2012-Time passes so quickly it seems. Just yesterday we are thrilled to welcome the presence in 2011 with great joy and hope.

Various resolutions and the desire to achieve a dream awakened by a variety of hard work we've done in the last 365 days.

Busyness is then made every second spin so fast. In the end, we arrived back at the end of the year full of memories, experiences, and learning.

Like a character in the RPG world, we've come up with a higher level of skill that has been polished and neater. Everything is prepared to welcome the year 2012 full of challenges. Certainly, there is hope and optimism there.

During this year 2011, it is definitely lots of things that happen to us. These moments of joy and full of smiles, but also a bundle of experience that brings a sense of sadness, shame, and despair characterize us during the past year.

The fact that you're still standing staring at computer screens or mobile phones to read this article and I consciously merangkainya into words proves one thing: We managed to survive the year 2011 was! And like the old proverb says: "What do not kill you Will make you stronger ', we are also now growing stronger and mature. This means we are ready for bigger challenges and resolutions that should not remain mere promises.


For us personally, 2011 was the year that "unique" and "enlightening". It must be recognized, there are still many shortcomings that must be repaired to be able to offer more leverage experience in www.freegamestube.blogspot.com We are learning to do so. But one is for sure, we will be committed and work hard to build, from the foundation, one by one. Of course, all this would not be possible without the support and assistance from you.

For all gamers who now may be preparing plans New Year's Eve, we are from www.freegamestube.blogspot.com say HAPPY NEW YEAR 2012 to all my friends. Hopefully 2012 will be a good year, where all dreams can be realized without significant hindrance.

Where health physically, mentally, and financially (this is also important) to be something easily achieved and maintained.

On this occasion, we also say many thanks for the support that you give to this www.freegamestube.blogspot.com .With all humility, we hope that the support is still presented to us during the year 2012 in www.freegamestube.blogspot.com. We will continue to clean up, work hard, and dreaming to demonstrate our commitment to you. Hail to the Worlds Gamers!

Saturday, December 17, 2011

The Elder Scrolls V : Skyrim Review , Detail And System Requirements

Free Games Download Review : Since its launch, The Elder Scrolls V: Skyrim have dominated the list of games on Steam are most often played. Perhaps it is thanks to a remarkable campaign by Betehsda or indeed this game is a game that deserves to be on the list. But it is clear, according to data from Steam, Skyrim is the fastest-selling game on Steam.

Commercial development director Valve, Jason Holtman said that since Skyrim launched on Steam, this game never ceases to be downloaded by the members of Steam. Almost every minute, the game is always downloaded. Holtman said that with a record like that, Skyrin been "officially" became the fastest-selling game on Steam. Holtman added that Bethesda really understand how to optimize the PC as a gaming platform. Therefore, Skyrim getting so much appreciation from PC gamers who have Playing.

Perhaps many who disagree with the statement that says Holtman Skyrim PC version was made in an optimal, because in fact Skyrim still has compatibility issues with DirectX 11 technology, the latest grafis cards at this time. But retail sales numbers as much as USD 650 million across all platforms worldwide, not including digital sales, proving that this game is worth a thumbs up.

The Elder Scrolls V: Skyrim

If there's one thing the most proud of in the game The Elder Scrolls series, it is the consistency in creating the world and all its aspects. Tradition which has always held tightly Bethesda as developers are not only related to the name of the region and the race is in it alone. Apparently, you also can find legends, folklore, and an intricate knowledge of Tamriel, the name of the world in The Elder Scrolls. Likewise with Skyrim, which is the name of the Nord region inhabited similar race in the world of Viking original.

The story revolves around the adventures on Skyrim you as a hero called Dragonborn. According to legend the Nord in Skyrim, Dragonborn dragon is an exterminator who appears to rid the world of dragon-induced destruction. If you follow the timeline of the story of The Elder Scrolls, Skyrim takes the theme of time after the events in The Elder Scrolls 4 Oblivion. Storyline is brought to Skyrim certainly will be more interesting if you follow the story in Oblivion. However, do not worry. Because, Skyrim also provides a story that can be followed. This game also provides a variety of books in the game that you can read so you can dive into the story.

Wait a minute; if you are going to be repellent dragon, means there will be a dragon in Skyrim? Of course! Not only there, but many dragons can you hurry! This has become one of the attractions Skyrim. Besides of course his world is so big, so many secrets are kept, and a variety of activities that can make you forget the time!

Gameplay

Your adventure begins with The Elder Scrolls tradition, making the characters! You can choose many aspects in the manufacture of these characters, such as sex selection, the features of the body, race, color, until the shape of the face. The face that you can create basically started from some templates that have been provided. Then, you can change its diverse, ranging from the size of the eyes, width of jaw, nose shape, until the age of the characters! So, you can create a character faces something for everyone!

Another thing that is not less important in making this character is the selection race. You can find 10 races with different abilities in Skyrim. The selection is of course very important to determine the style of your game later. One thing you need to know from the beginning; Skyrim not fix the player to choose a class that has been determined as other RPG games. Instead, you will be given the freedom to shape your character's abilities based on a unique character progression system. This topic will be discussed further later.

Back to the election race, basically your playing style will be divided into three, namely melee fighter, long distance, and magic users. If you want to use melee fighting style, choose a race that supports it, such as the Red Guard with the steady endurance, Orcs Heavy Armor is able to use well, and the Nord are experts in using arms. The selection is a handful of character formation in Skyrim. You can also create a character with a hybrid style of playing, such as the melee fighter who has a healing ability, sneaking expert who attacked his enemies with magic illusions and make enemies kill each other, and the magician at close range with a thick armor support. You are free to be anything! There is no limit!

Switch from character creation, Skyrim is a medieval-themed action RPG games with first person camera (First Person) and third (Third Person). You can change the camera with ease between the two in the middle of the game using the MouseWheel. If you want more feel the battle close, then the FPS camera is a solid choice. However, third-person camera also has its own advantages, especially when in an open area. You can see the surrounding area is easier to find threats and confidential.

This game is not just adapt the FPS-like camera only. The concept of control characters in Skyrim also similar FPS. The use of the WASD keys for character movement and the mouse to attack and aiming also typical FPS. This method has long adopted the game The Elder Scrolls series and this also makes new gamers quickly familiar with the control. The use of skills and items are also made easier with a system of "favorite". This system gives you the freedom to select items, magic, skills, and equipment that can be used quickly. So, you do not need to open the inventory screen and select which items to use. Simply tag a favorite, press the number keys (1 to 8) in quick inventory option (usually by pressing Q), and press the button to use it in the game!

Skyrim world wide and free no moral boundaries that you must follow, such as the affinity of good and evil in other RPG games. Good and evil you only shortchanged in an environment where you do it. If you do a good deed in a city, then you will be known as good people there. Conversely, if you do evil, like killing and stealing, then your head will be given a price or a Bounty in the city. It is not possible in the city's residents will hunt you down! Unless of course if there were no witnesses when you do the crime! One thing you need to remember, everyone can be combated in Skyrim and all objects can be retrieved! Including against shopkeepers and even the king!

Freedom of Character!

Freedom in Skyrim are the main features of the most interesting! So also by determining the ability character you play! To develop the skills you want, just do the activities associated with these skills. For example, you want to strengthen their ability to fight with one hand. Develop a way of hitting an enemy with one hand using a weapon, like swords and knives! The more enemies you hit in this way, the level of skill associated with it will also increase. Not just weapons only. You can also increase the ability of magic in the same way. Similarly, the ability to use Armor. The more often you are exposed to attack when using certain types of armor, such as Light Armor, then skillnya level will increase.

Types of skills in Skyrim not just limited to dealing with the fight alone. You can find the skills associated with the manufacture of armor, the ability to speak (to influence people and create a more friendly price in a store), stealing from bags others, unlock, and make things magic through the Enchantment. All non-combat skills can be enhanced in the same way, ie run the activities associated with it.

Increased level of the skill will affect the strength of skill and character levels. Unlike the skill level, character level will increase with the overall skill level. The more skill level you get, the indicator value of experience at the character level will increase. After reaching a certain amount, character levels will rise and you can enhance any of the Health, Stamina, and Magicka. Health is useful to your body's endurance level. When Health exhausted in battle, then you will die. Stamina is useful for special physical attack stronger and ran. Then, Magicka is useful for removing any kind of magic. In addition, you will also get valuable points called Perks.

Perks are very useful for upgrading your skills. Basically, every skill has a tree that can improve your ability. To open a new skill, you must achieve a minimum demand for his skill level. For example, to gain the ability to make Elven armor, you must have a level of skill in the manufacture of armor by 30. So, you must create and strengthen weapons and armor until it reaches the relevant skills to achieve those levels. Then, you must have the skill points to buy these perks! So, just to have a high skill level alone can not be used to open a new skill!

Exploring the World Skyrim

Skyrim offer so many activities you can do. Starting from the number of additional quests offered to find a variety of new areas with many benefits (and dangers) within it. In fact, when compared to running the main quest, explore the world of Skyrim is much more interesting to do. The feeling when you find cool new weapons, traps that can make you desperate, until the enemy that challenges your ability is the most impressive in this game. Skyrim a dynamic world is also a major reason betahnya gamers to continue playing.

What is a dynamic world? Skyrim ever-changing world? Yes, life in Skyrim run by itself and they have their own activities! We have tried to play Skyrim using five different characters and all of them encounter a different playing experience! Nomads who had been found near the town you were not there anymore. So also with additional quests that can be taken from the character (NPC) else. Dynamic world of Skyrim is also shown with all the objects you find. Powerful weapon in the previous character you find in a box will turn into another object while using the other characters!

Fortunately you do not roam with the blind in the world Skyrim. Area and the new Dungeon you have not found will look at the compass symbol located at the top of the game screen. So, you can simply follow the directions until you find it. To further facilitate your journey in the world is so vast Skyrim, Fast Travel feature you can find on the map screen. Simply select the places you have visited before and you will immediately get to it. You will only lose the latency alone.

Dragon Hunting Season Begins!

Dragon has a very important place in Skyrim, mainly to do with you as a Dragonborn. In addition to a variety of skills you have, Dragonborn also have the privilege when compared with ordinary people. You can use a power called Shout! Apparently, all the powerful forces that waged a dragon, like a belch fire and make the meteor shower is the result of his conduct Shout! Thus, two dragons fight is actually a deadly conversation between the two. Well, the concept is the basis of Shout.

Shout To launch, you need two things, namely the word is needed (Word of Power) and knowledge of dragons, which are summarized in the Dragon Soul. To get a Word of Power, you have to find wall murals with dragon engraving writing in the language. Typically, the wall is located in the dungeons maintained a strong enemy or was in the open but kept a dragon! You will learn a word after standing for a few moments in front of him.

Each is divided into three Shout Word of Power. So, Shout has not been completed when only one or two words. Its strength will also be much smaller. So, you have to find three words that separate location to remove the raw power of a Shout. Not to mention you will not know the location of certain of the related word. Therefore, its location will always be random every time you start with a new character!

Overall, you can find about 20 Shout with varying strengths, ranging from pushing the enemy, run fast, freeze enemies, summon a meteor shower, to summon a dragon to help you! When coupled with the number three words for each Shout, means you have to find 60 locations to get all the Shout!

Once you find a word on Shout, it must be activated by using the Dragon Soul to be used. How do I get the Soul? Can you guess? Of course by killing a dragon! Must we admit, confront dragons on Skyrim so thrilling and exciting! Besides he can fly and attack you from the air with his Shout, the dragon can also approach you for giving the painful physical attacks. As noted, the dragon will evolve as the power level your character (as well as all the enemies in Skyrim). In addition, if one soul is useful to open a word, it means you will need 60 Dragon Soul! Happy hunting dragons!



Dragon's life also follows a dynamic concept which embraced all the other creatures. He can attack you without a thought and its position will be randomized! So, you should always prepare yourself when adventuring in the world wide Skyrim. One sure sign of the coming of the dragon is the shadow that suddenly flashed on the ground, roaring wind, and the songs are instantly changed. It was immediately prepared to fight strenuously against the dragon!

Bethesda earnestness to make the complex world of Skyrim also reflected in its sincerity make the dragon and its civilization. In addition to a variety of legends about dragons, Bethesda also made the language and writing dragon! All the writing on the wall mural when you get a Word of Power, the sound when fighting dragons, and the words of the enemy undead all means in the language of dragons! For example, "los JagatPlay physiology pruzah" means JagatPlay is the best and "los Keizaal wruth Lein" which means Skyrim is my world. So, next time you meet with the undead (Draugr) and he speaks in a language like the above, could be he is mocking you! In addition, the songs on the main menu Skyrim also sung in the language of dragons! That's so cool!

The Elder Scroll V  Skyrim Trailer :



Recommended Specs

7/Vista/XP Windows PC (32 or 64 bit)
Processor: Quad-core Intel or AMD CPU
4GB of System RAM
6GB HDD space
DirectX 9.0c compatible NVIDIA / AMD ATI video card with 1GB of RAM (NVIDIA GeForce GTX 260 / ATI Radeon 4890)

Minimum Specs

7/Vista/XP Windows PC (32 or 64 bit)
Processor: Dual Core 2.0GHz
2GB System RAM
6GB HDD Space
Direct X 9.0c video card with 512 MB of RAM


For more detail Your Pc Requirement Support You Can Check link below :









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Friday, November 18, 2011

FIFA 12 Sport Games Review System Requirement

Free Games Download Review - Fifa 12 become rivals for pro evolution soccer 2012 . FIFA 12 is recognized as one of the best football game. This game is also a fierce competitor at the same time series Pro Evolution Soccer Konami released.


Each series, EA has always tried to embed the new features in FIFA. So do not be surprised if this game is often anticipated, including the last version of FIFA 12.


EA claims that FIFA 12 had sold 3.2 million copies for the Xbox 360 version and PlayStation 3 since it was launched 27 September 2011.


"That's what makes FIFA 12 managed to make history as the biggest game launch to date," said Andrew Wilson, Executive Vice-President of EA Sports. Top sellers in particular here in the segment of sports games.


FIFA 12 is proving to be the best-selling football game in various countries, even in England the game is perched at position number 3 best selling game after the Black Ops and Modern Warfare 2 .


If we talk about football franchise games that are always trying to come up with realistic visuals and gameplay, then FIFA arguably become champions for the effort on this one. Franchise that was born from the cold hands of Electronic Arts have always been present with quality graphics and charming details of each series. Not only in terms of players, but also costumes and stage that became the main element to build a real competitive atmosphere. FIFA became a game of football is so indulgent eye. But the core of a football game certainly does not lie only in what the eye sees, but also the sensation is given of the overall gameplay. This is what trying to be extracted from his latest series, FIFA 12.


Long before FIFA 12 release, Electronic Arts is already claiming that FIFA 12 will appear to be different from the previous series. Through trailers, screenshots, and descriptions that exist, they introduced a new engine to accommodate the needs of gamers will be more player animations adaptive to the real world. Weapon "secret" was named Player-Impact Engine. As one of the gamers who are curious about this one feature, the engine has become one of the main reasons to try out FIFA 12. Not only just to test how capable its implementation, but also a significant effect which he presented in the whole game.


What would be a core football game? Besides sure to carry all the most basic elements that are in a football game, such as rules and basic techniques in playing, a game of football should be able to bring the atmosphere and the "smell" the game is evident in the game that their stretcher. This is what has always been the focus of the Electronic Arts FIFA when designing a game. Not a FIFA game name, if he is unable to bring the quality of graphics and visualization that can mengkomodir needs. In addition, many details are added also reinforce the impression of a strong start to a quality football game. EA prepare all that.


Visualization is presented in FIFA 12 deserve a big thumbs up. The depiction of the characters are designed with simply perfect, with little detail that is displayed properly. Atmosphere is also created from the design field and visualization of the audience who managed to build an atmosphere that is much more realistic game. How good is this visualization? Electronic Arts is not just trying to show the sheer face of similar players, but also presenting a moving facial expressions dynamically in every game. Although more often appear only in the eye movements that focus to the ball, an expression like this to be an interesting potential to continue to be followed in the future if developed better.


Motion animation featured in FIFA 12 also may be spelled out very well. The quality movement and animation run shown by every player to come up with its uniqueness of each, resulting in typical players that we often find in a real game. Players can also move quite smoothly, maneuver, and executes the actions you want with quite responsive. Movements such as sliding and defensive tackle can also be displayed either, as the movement of a ball player. No wonder so many gamers who think FIFA perfect for these two features. Animation and visualization are presented unbeaten.


The main features of what is offered at the Electronic Arts FIFA 12? The answer, of course-Impact Player Engine. New engine through First Instance applied this time for the FIFA series, EA hopes to bring a system that is much more realistic game, making each player as a physical form that can interact with other players. All the angles on the player's body into a model three-dimensional embedding "collision" that can not be penetrated by other solid objects in the game. By using programming like this, FIFA 12 managed to reach a level that has not been able to apply any sports game ever. One step closer to the real world.


The first time you feel the engine is directly in the game, you will be amazed because the efficacy of the features presented. You will feel different sensations because the players now react and act differently as a result of this engine Impact Player. When the duel in the air or each other fighting over the ball, this engine led to the effect that no different collisions that occur in the real world. Even the player who touched the elbow of your head can change a player's head position, as seen in the screenshot above. But unfortunately, this admiration only occur in one or two games early. Why? Because you will slowly begin to find an opening game that is hard to tolerate.


Running hard and bring the ball of course being the most basic movement in a football game. Impact Player Engine should be presented to take you to an attack and defense strategies of new and innovative, but in reality not much has changed. You can still grab the ball in the same way. Which differ only in the frequency of players who fell in the field due to a collision that created, something you will often see. But strangely, this increased frequency is not accompanied by an increase in foul too. The referee seemed to not care and still provide a signal Play On. At first suspicion came from the type presented by the referee, but after replacing it? Not much has changed.


EA is pursuing a real atmosphere of the game and player-Impact Engine be a good start. But implementation is not perfect, making this engine makes the game a chaotic atmosphere. One person who fell suddenly will trigger other players that fall, then a hit both will fall anyway, making the field is like a game of American Football. As if all these players are just mindless robots who just moved to your controls, without AI or even the instinct of a ball player. It would be nice if EA has also added reactive animations like jumping or maneuvers to avoid other more wealthy to avoid players from these pileup. Not to mention the problem of collisions between players in a team are also common. You will find a friend who is moving too close or even hinder your running path. The result? Collisions between players comrades counter-productive. Okay, this is indeed happening in the real game, but really, not as often when you play FIFA 12.


Player-Impact Engine does offer a different experience, but unfortunately more to the concept of eye-candy without a big impact on gameplay systems are presented. However, this engine will be an asset with huge potential in the future. Combine this with an expression that is more reactive and rich, FIFA 12 will be getting closer to producing a super-realistic football game.


The main features of what is offered at the Electronic Arts FIFA 12? The answer, of course-Impact Player Engine. New engine through First Instance applied this time for the FIFA series, EA hopes to bring a system that is much more realistic game, making each player as a physical form that can interact with other players. All the angles on the player's body into a model three-dimensional embedding "collision" that can not be penetrated by other solid objects in the game. By using programming like this, FIFA 12 managed to reach a level that has not been able to apply any sports game ever. One step closer to the real world.


The first time you feel the engine is directly in the game, you will be amazed because the efficacy of the features presented. You will feel different sensations because the players now react and act differently as a result of this engine Impact Player. When the duel in the air or each other fighting over the ball, this engine led to the effect that no different collisions that occur in the real world. Even the player who touched the elbow of your head can change a player's head position, as seen in the screenshot above. But unfortunately, this admiration only occur in one or two games early. Why? Because you will slowly begin to find an opening game that is hard to tolerate.


Running hard and bring the ball of course being the most basic movement in a football game. Impact Player Engine should be presented to take you to an attack and defense strategies of new and innovative, but in reality not much has changed. You can still grab the ball in the same way. Which differ only in the frequency of players who fell in the field due to a collision that created, something you will often see. But strangely, this increased frequency is not accompanied by an increase in foul too. The referee seemed to not care and still provide a signal Play On. At first suspicion came from the type presented by the referee, but after replacing it? Not much has changed.


EA is pursuing a real atmosphere of the game and player-Impact Engine be a good start. But implementation is not perfect, making this engine makes the game a chaotic atmosphere. One person who fell suddenly will trigger other players that fall, then a hit both will fall anyway, making the field is like a game of American Football. As if all these players are just mindless robots who just moved to your controls, without AI or even the instinct of a ball player. It would be nice if EA has also added reactive animations like jumping or maneuvers to avoid other more wealthy to avoid players from these pileup. Not to mention the problem of collisions between players in a team are also common. You will find a friend who is moving too close or even hinder your running path. The result? Collisions between players comrades counter-productive. Okay, this is indeed happening in the real game, but really, not as often when you play FIFA 12. Chaotic.


Player-Impact Engine does offer a different experience, but unfortunately more to the concept of eye-candy without a big impact on gameplay systems are presented.


However, this engine will be an asset with huge potential in the future. Combine this with an expression that is more reactive and rich, FIFA 12 will be getting closer to producing a super-realistic football game.


Set the strategy, position the player in a position that we want, set formation, and developed a style of play that adapatif certainly very crucial to win a football match. No one doubts it. Thus every football game surely bring this menu to be accessible to players before the start of a game, FIFA 12 is no exception. If we talk about the menu like this, what is most needed by a gamer? Information, information, and information. At least enough to describe the effects of any changes.


FIFA 12 comes with a menu that can accommodate most of what is required of a gamer. Governing the formation and strategies with ease, and even sort out its own frequency of strategies used in the field who want to form a scale that is easily understood. One very unfortunate is the lack of information can be obtained from the changes that we do in every line.


One of the most obvious example is an existing player's score. Basically, this score is the average value of the overall capabilities contained in a player. The larger the value, the better the performance of a player. But in the real game, the score is valid only when the player is able to move up in position / area he controls. Unfortunately FIFA 12 does not accommodate this kind of thing. Changing Forlan being a goalie? You will still find the same player scores.


One thing is quite feel of FIFA 12 is a great game system adapatif, even for you who are unfamiliar with this franchise though. Adaptive in the sense of easy to master, both in terms of players or the game itself. AI are presented in the game is quite reactive to the conditions the ball in the hands of friend and foe alike, making them almost always in the right position. Apart from the lack of impact player as a result of engine discussed earlier, Ai ability to move effectively and efficiently, in defense or attack be a plus in itself.


Adaptive for the gamers themselves? EA seemed to understand that there is always a chance for gamers who love football franchise FIFA 12 competitors to try them. Remarkably? They prepare it properly. They even provide an alternative control scheme for those who are accustomed to playing PES series. Although there are differences on the button to sprint, but the overall, PES gamers will more easily master the game of FIFA 12 with fast through this control scheme. It did not take long to master, because the basic gameplay is not much different.


So what can be inferred from a game of FIFA 12? A compliment must be presented to Electronic Arts that a higher level of quality for this latest series is not only the visualization and animation is performed extraordinarily well, but various innovations such as player-impact engines, reactive expression, and an enhanced AI system makes this game show gameplay a more perfect system.


Indeed there are various deficiencies that occur here and there and make the playing experience a little less than the maximum, especially the new features presented by EA in it. But it must be recognized, the potential is presented is enormous. With a little refinement, these features will become the main weapon of the future FIFA franchise is unstoppable. EA's dream to bring the game a much more realistic? It will not be a mere dream in broad daylight. FIFA 12 becomes the proper foundation to achieve this.


FIFA 12 PC System Requirements:

Processor: Intel Core 2 Duo E6750 2.66GHz or AMD Athlon II X2 245e
OS: Windows XP, Vista, Win7
CPU: 2.4 GHZ single core
Sound Card: DirectX 9, 10, 11 compatible
Graphics: NVidia GeForce 6800 or ATI Radeon X1600 at least, GeForce GTS 240 and Radeon HD 3870 recommended
Hardware: Mouse and Keyboard
Network: Internet connection for online mode
Hard Drive: 6 GB to 12 GB

FIFA 12 Video Trailer :